Recent trades
Nowhere to Run
$ 0.82 20.59 %
Trade this card
Price history
Card information
Rarity | Uncommon |
Mana cost | {1}{B} |
Types | Enchantment |
Card text | Flash When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger. |
Flavor text | None |
See our Terms & Conditions and Privacy Policy.
Arcane Assets is not approved/endorsed by Wizards of the Coast in any way. Portions of the materials used are property of Wizards of the Coast. © Wizards of the Coast LLC.